Admin is a tax.
Three simulations. Your two heaviest life-admin loads go on rails, and the hours they were eating come back where you can watch them land. One of those hours belongs to a promise.
01 / 07
What do we call you?
First name is fine. It goes on the instruments — and on the map you leave with.
Your heaviest life-admin load right now?
The campaign runs on your real plate. Real beats hypothetical.
And the second heaviest?
Sim 003 strings a net under this one. Name the thing you keep re-finding.
What did you promise yourself you'd learn?
The thing admin keeps eating. It gets a protected hour in Sim 001.
Hours per week lost to life admin?
Sets your ADMIN meter. The campaign exists to pull this number down.
A Saturday morning comes back to you. What does it go to?
Your words, exactly. They end up on the ledger — and on the gold row of the map.
In your own words: what must be true in 30 days?
This is your mission objective. It stays on screen until it's done.
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Module 01 — two heavy loads, put on rails.
Clear the simulations in order. What you lay carries forward — Sim 002 drafts on the rail from Sim 001, and Sim 003 nets the thing you keep re-finding.
Compiles from your decisions across all three sims. Cleared sims fill it in.
Debrief.
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The Autopilot Map.
Built from what you actually chose in there. Two loads on rails, the hours in the ledger.
LIFE ADMIN — ON RAILS
MODULE COMPLETE · BAY 02 AWAITS PRO CLEARANCE